Pretty much experienced team in animation for AAA games. Hand key animation experts to create loop-cycles, in-game animations, and cinematic sequences based on the animation requirements, style direction and feedback. Skills in Clean-up motion capture data or improve existing animation
Implement animations into the project’s engine
Complex character/creature rigging experience in Maya ,max for games or film. Strong knowledge of MEL and/or Python. C# or C++ knowledge. Animating with industry standard programs: 3ds Max, Maya, or Motion Builder.